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Direct Manipulation and Representation

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What examples of this module’s design principles can you find in your world? Your job is to find design examples, one for each of the three key principles in this module: direct manipulation, world in miniature, and distributed cognition. For each example, find an interface that violates the principle, explain why the interface violates the principle, and sketch a redesign. Your examples can be drawn from the physical world, the digital world, or ideally both. Direct-manipulation Picture of a physical example of a direct manipulation violation: Picture of a digital interface of a direct manipulation violation: Explanation of the direct manipulation violation: Physical Interface: Doesn't immediate feedback on actions. The elevator floor number pad has violated the immediate feedback and visibility of representation in direct manipulation. The consistency key is very shame design. Users might be confusing to use this elevator keypad. Because the keypad design representation is...

Coronavirus Storyboarding Design Ideas

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A storyboard presents a scenario that takes a hypothetical user from setting (a problem, need, or desire embedded in a specific situation) to satisfaction (an outcome achieved through a design that addresses the problem/need/desire). Storyboards show what a design enables the user to accomplish without specifying a particular user interface. A good storyboard begins by introducing the problem: what does the user seek to do? The subsequent panels walk through what the user does. It introduces how the user begins using the system, any exploration that they do, and how the design helps the user accomplish their goal. Author: Md. Imran Uddin This assignment is part of human-centred design: an introductory course offered by the University of California San Diago, organized by Coursera. 

10,000 Floor Elevator Design Ideas

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I designed alternative control interfaces for an elevator. A really long elevator. An elevator that can service all of the floors of a 10,000-floor building. Nevermind that such a building, at 30,000 meters (100,000 feet, or roughly 3-4 times higher than Mt. Everest) could probably not be built given current technology. Do consider, though, that at 20.5 m/s (the current top speed for an elevator, a record held by Shanghai Tower), it would take nearly 30 minutes to reach the top floor if there were no stops in between. Also consider that an elevator servicing so many floors would need to move a lot of people, suggesting a capacity of dozens, if not hundreds, of passengers. Keeping in mind my criteria and constraints, generate 10 new sketch ideas, attempting to diversify my ideas as much as possible within the established constraints. 1.  Elevator touch control interface 2. Elevator mobile app 3. Elevator control using voice 4. Elevator control system using messaging 5. Elevator ...