Direct Manipulation and Representation
What examples of this module’s design principles can you find in your world? Your job is to find design examples, one for each of the three key principles in this module: direct manipulation, world in miniature, and distributed cognition. For each example, find an interface that violates the principle, explain why the interface violates the principle, and sketch a redesign. Your examples can be drawn from the physical world, the digital world, or ideally both. Direct-manipulation Picture of a physical example of a direct manipulation violation: Picture of a digital interface of a direct manipulation violation: Explanation of the direct manipulation violation: Physical Interface: Doesn't immediate feedback on actions. The elevator floor number pad has violated the immediate feedback and visibility of representation in direct manipulation. The consistency key is very shame design. Users might be confusing to use this elevator keypad. Because the keypad design representation is...

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